This exhibition delves into the world of video games, exploring their economic, socio-cultural, scientific, and artistic dimensions. It examines the complex creative processes behind game development and their influence on society, science, and art.
The exhibition "Video games. The two sides of the screen" offers a comprehensive journey through the video game industry, highlighting its significant impact on culture and society and its role as a driver of scientific and technological change. It investigates the intricate relationship between the physical and virtual worlds, exploring how video games serve as a powerful interface that fuels technological innovation and shapes new forms of identity, leisure, and community.
The exhibition is structured to reveal the complexity of video game development, from technological production and creative processes like graphic design and narrative, to their presence in social, scientific, and artistic spheres. Visitors can understand how video games are made, their connection to other arts like cinema and music, and their broader implications, including economic impact, collective knowledge generation, and their role in scientific research. Sections like "On the screen" detail the intricate creative processes and technological innovation, while "Connecting both sides of the screen" showcases diverse interfaces and their role as a nexus. "Off-screen" explores video games' extensive influence on society, including their role as a socialising force, their impact on promoting equality, their connection to eSports, and their surprising benefits in areas of science such as neuro-scientific studies and rehabilitation therapies, even fostering open science through collaborative platforms.